Immersive Software Engineer

I build immersive real-time products across games, web platforms, and AI-powered systems.

I combine Unity, multiplayer systems, web technologies, and AI integration to create interactive products, virtual environments, and product prototypes.

UnityRealtimeAI Systems

Projects that show the range

Selected work across metaverse environments, gameplay systems, and AI product prototypes.

Metaverse

GSB Metaverse

Unity Multiplayer Systems Developer

Up to 500 CCU

Metaverse-style Unity application with multiplayer interaction, avatar flows, controller behavior, and UI systems.

UnityC#Multiplayer SystemsRealtime Interaction
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AI

Artventure NFT AI Valuation

AI Product / Full-Stack Developer

AI artwork valuation flow with image scanning, Gemini integration, backend logic, and result display.

ReactNext.jsNode.jsGemini AI
View case study

Game

Digital Claw Machine

Unity / Payment Systems Developer

Unity digital claw machine with Omise payment, LINE coupon redemption, and AWS-backed validation.

UnityC#OmiseAWS
View case study

What I build

Game Systems

Gameplay mechanics, player controllers, UI flows, and Unity systems for interactive experiences.

Multiplayer Presence

Realtime interactions, avatar behavior, virtual navigation, and connected user experiences.

Immersive Web

Responsive web interfaces with selective 3D moments that support the product story.

AI Prototypes

Product-like AI workflows that connect user intent, prompt flow, and dynamic responses.

Technical strengths

Grouped by the engineering and product systems recruiters need to scan quickly.

Core Engineering

UnityC#TypeScriptJavaScriptNode.jsGit

Game / Immersive Systems

Multiplayer SystemsGameplay SystemsPlayer ControllersAvatar CustomizationReal-time InteractionUI Systems

AI / Product Systems

AI IntegrationPrompt FlowWorkflow AutomationProduct PrototypingUser Intent FlowMVP Development

Design / UX

Interaction DesignUX/UI SystemsUser JourneyDigital Experience DesignInformation Architecture

Experience snapshot

A concise view of the experience profile behind the project work.

Interactive Software Engineer

Wajana works across Unity, real-time interaction, web technologies, and AI integration to shape technical prototypes and interactive products.

Moves between engineering, UX, and product thinking.

Builds interactive systems for games, virtual environments, and exhibitions.

Prototypes AI-powered user flows without turning prototypes into unsupported claims.

Resume

Download a concise resume for recruiting, technical review, or collaboration screening.

Download resume

Build something interactive

Open to interactive product, game systems, immersive web, and AI prototype work.